Putting Tape Files Onto Disk Images
Although most of the games on NVG are stored as zips, some are still stored as individual .BAS, .PRG & .SCR files for use in the tape directory.
Obviously this leads to a very messy tape directory if any more than a few games are left in there.
Not everybody is entirely sure about how to put these files onto a .DSK image quickly, easily & cleanly so i've decided to write-up a quick guide to doing it. Here goes....


Firstly you will need a copy of CPCEmu or CPE and a copy of CPCFs. I am going to assume that all these are installed on the C drive in C:\CPCEMU or C:\CPE and C:\CPCFS with all the correct sub directories created. For this example i am assuming that CPCEmu is being used and using my copy of Slap Fight which is still stored in my tape directory. Firstly we need a .DSK image to place the files on, this is easily created using CPCTRANS which comes with CPCEmu

    c:\cpcemu\utility\cpctrans a: c:\cpcemu\disc\slap.dsk -q
Now we are ready to do the file transfer so startup CPCFs
    c:\cpcfs\cpcfs
And then open the .DSK file for use
    open c:\cpcemu\disc\slap.dsk
Change to the tape directory
    lcd c:\cpcemu\tape
Get a listing of the files in the tape directory
    ldir
And finally copy the files across
    mput slap.*
The mput command stands for MultiplePUT, use PUT to transfer single files. Exit cpcfs
    bye
Load up CPCEMu and insert the slap disk, do a catalogue and you should find that all the files have been transferred. At this point in time CPCtrans does not create Extended Disk Images and CPCFs does not support them anyway. If you want to transfer files onto extended disk images then CPDRead would be required to create the .DSK file and then the files would have to be placed onto the image from withing the emulator.
There are a number of CPC based utilities on NVG which will copy files Tape<->Disk.